Senior Technical Animator
Autonomy is one of the leading technological advances of this century that will come to impact our lives. The work you’ll do at Applied will meaningfully accelerate the efforts of the top autonomy teams in the world. At Applied, you will have a unique perspective on the development of cutting-edge technology while working with major players across the industry and the globe.
Applied Intuition provides software solutions to safely develop, test, and deploy autonomous vehicles at scale. The company’s suite of simulation, validation, and drive log management software enables development teams to create thousands of scenarios in minutes, run simulations at scale, and verify and validate algorithms for production deployment. Headquartered in Silicon Valley with offices in Los Angeles, Detroit, Washington, D.C., Munich, Stockholm, Seoul, and Tokyo, Applied consists of software, robotics, and automotive experts with experiences from top global companies. Leading autonomy programs and 17 of the top 20 global OEMs use Applied’s solutions to bring autonomy to market faster.
About the role
We’re looking for an experienced 3D technical animator focused on Unreal to drive the realism, complexity, and diversity of the animations used to generate synthetic data in our simulation tools. These animations ensure that humans, vehicles, and other actors in the simulation closely represent the real world while also having the diversity required to avoid overfitting machine learning models trained on the synthetic data.
At Applied, you will be responsible for a lot of the technical development of animation systems within Unreal and the pipelines associated with it. You will create an animation system that supports adapting a large variety of animations at runtime, to encompass the realism, complexity, and diversity of the animations the real world. This position will join an existing team of talented engineers and artists with backgrounds in gaming, feature films, autonomous systems, and robotics. Learn more about creating simulations for autonomous vehicles here.
At Applied, you will:
- Create systems to drive realistic animations of humans executing complex actions, including entering/exiting vehicles, using phones, and biking as well as support realistic animations of animals walking, running, and flying
- Design a system that permutes animations to increase diversity while maintaining realism
- Adapt animations to various constraints, changing stride lengths, interacting with objects etc.
We're looking for someone who has:
- Experience with game/realtime animation systems
- Animation systems, as we cannot create unique animations for everything so breaking down the work into steps and phases is crucial
- Is an expert user of at least one 3D DCC tool (e.g. Maya/Houdini)
- Has strong experience with Unreal Engine or equivalent
Nice to have:
- Experience with a game that has people entering/exiting vehicles
- Experience with building procedural animation systems
- Experience with rigging
- Experience with animation blending
- Experience with Unreal Engine and Animation Blueprints
Don’t meet every single requirement? If you’re excited about this role but your past experience doesn’t align perfectly with every qualification in the job description, we encourage you to apply anyway. You may be just the right candidate for this or other roles.
Applicants will be required to be fully vaccinated against COVID-19 upon commencing employment. Reasonable accommodations will be considered on a case-by-case basis for exemptions to this requirement in accordance with applicable federal and state law. Applicants should be aware that for external-facing roles that involve close contact with Company employees or other third parties on the Company's premises, accommodations that involve remaining unvaccinated against COVID-19 may not be deemed reasonable. The Company will engage in the interactive process on an individualized basis taking into account the particular position.
Applied Intuition is an equal opportunity employer and federal contractor or subcontractor. Consequently, the parties agree that, as applicable, they will abide by the requirements of 41 CFR 60-1.4(a), 41 CFR 60-300.5(a) and 41 CFR 60-741.5(a) and that these laws are incorporated herein by reference. These regulations prohibit discrimination against qualified individuals based on their status as protected veterans
or individuals with disabilities, and prohibit discrimination against all individuals based on their race, color, religion, sex, sexual orientation, gender identity or national origin. These regulations require that covered prime contractors and subcontractors take affirmative action to employ and advance in employment individuals without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, protected veteran status or disability. The parties also agree that, as applicable, they will abide by the requirements of Executive Order 13496 (29 CFR Part 471, Appendix A to Subpart A), relating to the notice of employee rights under federal labor laws.
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